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  Be Aware of these 10 mistakes while designing Your Mobile App!

So you have finally decided to enter the world of technology and you are going to design an application for your business. The time has become when you have to give all the nitty-gitty grins a look and design your own mobile app for promoting your business online. Well when you have finally decided to design your mobile application, here are some mistakes that you are not allowed to make. Have a look:   Do Not Start Designing Your App Without Wireframes Normal 0 false ...

       2014-12-11 02:12:02

  One thought about JavaScript exception handle

Due to network, browser and cache issues, the JS executed in production may produce different results from the testing environments. Sometimes they may produce exceptions. Front-end developers may encounter this kind of exceptions frequently. But how to log and use them is seldomly considered by them. Actually, exception handling includes two steps : log and use. 1. Log Regarding to log error, this is relatively convenient, since in each browser, there is one interface called window.onerror. win...

   JaavScript,Log,Exception,Email     2013-03-18 12:50:21

  Asynchronous UIs - the future of web user interfaces

It's an interesting time to be working on the frontend now. We have new technologies such as HTML5, CSS3, Canvas and WebGL; all of which greatly increase the possibilities for web application development. The world is our oyster!However, there's also another trend I've noticed. Web developers are still stuck in the request/response mindset. I call it the 'click and wait' approach - where every UI interaction results in a delay before another interaction can be performed. That's the process they'...

   AJAX,Asynchronous UI,AUI,User interface     2011-11-18 08:55:08

  PHP: a fractal of bad design

Preface I’m cranky. I complain about a lot of things. There’s a lot in the world of technology I don’t like, and that’s really to be expected—programming is a hilariously young discipline, and none of us have the slightest clue what we’re doing. Combine with Sturgeon’s Law, and I have a lifetime’s worth of stuff to gripe about. This is not the same. PHP is not merely awkward to use, or ill-suited for what I want, or suboptimal, or...

   PHP,Design,Analysis     2012-04-11 13:46:57

  Man Survives Steve Ballmer’s Flying Chair To Build ’21st Century Linux’

Mark Lucovsky, famous for building Windows NT and watching Steve Ballmer throw a chair.Mark Lucovsky was the other man in the room when Steve Ballmer threw his chair and called Eric Schmidt a “fucking pussy.”Yes, the story is true. At least according to Lucovsky. Microsoft calls it a “gross exaggeration,” but Lucovsky says that when he walked into Ballmer’s office and told the Microsoft CEO he was leaving the company for Google, Ballmer picked up his chai...

   VMWare,Founder,Mark Lucovsky,Microsoft,Google,Cloud Foundry     2011-11-25 03:00:39

  JavaScript Attack/Defend

As developers and designers we work hard to build visually attractive, fast and easy to maintain applications. Our goals are to make sure the applications we build stick to users and keep them coming back for more. Security is not always at the forefront of our minds. No one intentionally builds insecure software but often a lack of security knowledge leads developers to build vulnerabilities into their applications. In this article we are going to examine two web security attacks, how they are ...

   JavaScript,Attack,Defend,Security,Cross site     2011-10-13 13:09:11

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Erlang Style Concurrency

Introduction On an evolutionary scale of innovation from one to ten (one being Bloomberg and Citi Group, eight being Google and Cirque Du Soleil, and ten being the company you couldn't imagine in your wildest dreams), the company I work for is about a three1. Being employed by this bastion of ingenuity affords me certain opportunities I can't get elsewhere. For example, every developer gets to interview potential...

   Erlang,Concurrency,Lock,Message,Innovation     2012-01-03 10:44:44

  10 Questions with Facebook Research Engineer – Andrei Alexandrescu

Today we caught up with Andrei Alexandrescu for a “10 Question” interview. He is a Romanian born research engineer at Facebook living in the US, you can contact him on his website erdani.com or @incomputable. We will talk about some of the juicy stuff that going on at Facebook, so let’s get started. Hello Andrei, welcome on Server-Side Magazine. 1. Tell us a little bit about yourself. Who are you? Where and what do you work? Who am I? Ah, the coffee breath of one talki...

   C++,Facebook,PHP,Future,Machine learning     2012-02-06 08:08:12

  Nokia is still alive and lives a good life indeed

1 Do you believe that Nokia, which you thought had gone bankrupt, not only survived but is still one of the world's most profitable technology companies, making trillions of dollars in profit every year? In 2022, Nokia's annual revenue reached 24.9 billion euros. Its net profit of 4.25 billion euros also hit a new high in nearly a decade. Moreover, as early as 2017, it quietly returned to the Fortune Global 500. In the telecommunications field, it is the world's third-largest telecommunications...

   5G,APPLE,NOKIA     2023-03-11 22:49:36